herein are described set changes
*if a value is listed and it was on the old set, then it replaces it
*if it is a new property, then it is added on
*if it is listed on an item and that item's specific set bonus, then it is additive
*if it is listed on a 2/3/4 whatever set item bonus that is specific to items, then it is all additive (e.g. if the base item has 20 all res, a 2nd item gives +5% all res bonus, a 3rd item gives a +5% all res bonus then the total is +30% all res)
*if it is listed on the global partial set bonus and the global complete set bonus, then the complete set bonus replaces the partial set bonus
*all cases of +class skills are removed from these items (unless we can find a way to make +class skills only apply to the expected class skills and not to the new character skills)
*if dissecting a +character skill turns into too many different +skills, can spread it onto set items to help reduce visual clutter

±
∓


[SETS]
[CURRENTLY BEING WORKED ON]
[NOT YET ADDED]

---

[SETS]

>angelic raiment
[2]+10 dexterity
[3]+50 mana
[full] cannot be frozen, quaternity resistances +40, regenerate mana +100%, +50 mana, +15 dexterity, +3 to angelic mastery, 25% chance to cast level 1 angelic purge on attack, 15% chance to cast level 1 angelic purge on striking
>angelic mantle
+40-50% enhanced defense
damage reduced by 3-5
magic damage reduced by 3-5
+1-2 to Angelic Mastery
[2] +150 defense
[3] fire resist +50%, +3 defense per character level
[full] magic resist +10%, damage reduced by 10%
>angelic sickle
+250% damage to undead
+250 to attack rating
+1-2 to angelic mastery
[2] +16% enhanced damage per level
[3] +30% increased attack speed
[full] ignore undead physical resistance, +250% damage to undead
>angelic halo
replenish life +40-70
+20-35 to life
+0-1 to angelic mastery
[2] +12 to attack rating per character level
[3] +50% better chance of getting magic items
[full] +40% better chance of getting magic items
>angelic wings
20% damage taken goes to mana
+3 to light radius
+1-10 to all attributes
+1-3 to angelic mastery
[2] +75 to life
[3] +1 to all skills
[4] +25 to life


>arcanna's tricks
[2] +25 to mana
[3] +50 to life
complete set bonus: +40% faster cast rate, +25 mana, 5% mana stolen per hit, +5 mana per kill, +3 to mana drain skills
>arcanna's head
replenish life +20-60
attacker takes damage of 30-90
[2] 3 defense per level, +1 to cold skills
[3] +35% lightning resistance, +1 to lightning skills
[4] level 1 activate mind aura when equipped, +1 to fire skills
>arcanna's flesh
+2 to light radius
damage reduced by 3-7
replenish life +1-100
+0-2 to life drain skills
[2] +100 defense, replenish life +100
[3] +35 to energy, replenish life +100
[4] +100% to total defense, replenish life +100
>arcanna's deathwand
100% chance to cast WTA
+1 to fire skills
+1 to lightning skills
+1 to cold skills
25% deadly strike
repair 1 durability every 10 seconds
[2] +50 mana, +1 to fire skills
[3] regenerate mana +100%, +1 to cold skills
[4] +1 to activate deathwand, +1 to lightning skills
>arcanna's sign
regenerate mana 40-80%
+15-40 mana
[2] +50% better chance of getting magic items, +1 to lightning skills
[3] fire resist +40%, +1 to fire skills
[4] +1 to activate sign, +1 to cold skills


>arctic gear
[2] +5 to strength, +5% cold skill damage
[3] +50 to life, +10% cold skill damage
[full] cannot be frozen, +12 to max cold damage per character level, +4 seconds cold duration, +15% cold skill damage
>arctic furs
+275-325% enhanced defense
quaternity resistances +10-15
+0-1 to motley skills
[2] +3 defense per character level
[3] cold resist +30%
[4] +1 to motley skills
>arctic binding
cold resist +40%
+30 defense
[2] +40% better chance of getting magic items
[3] cold resist +10%
[4] cold absorb +10, +10% cold absorb
>arctic mitts
+20-35 to life
+30-60 defense
10% increased attack speed
[2] +250 to attack rating, 10% increased attack speed
[3] +25 to dexterity
>arctic horn
100% chance to cast WTA
+50-100% enhanced damage
20-45% bonus to attack rating
adds +20-30 cold damage
[2] +8 attack rating per level, 10% increased attack speed
[3] +4 to max cold damage per character level, +4 seconds cold duration
[4] +1.75 max damage per level


>berserker's arsenal
[2] +75 to life, increased maximum life 10%
[full] +150-190 poison damage over 3 seconds, poison length reduced by 100%, +3 to physical skills, +3 to magic skills, +3 to control skills, 150% enhanced damage, +1 to berserk, +3 to exerted berserking
>berserker's headgear
+15 defense
fire resist +25-45%
[2] +8 attack rating per level
[3] +150 defense, increased maximum life 40%
>berserker's hauberk
+1 to barbarian skill levels
magic damage reduced by 2-8
+0-1 to physical skills
+0-1 to magic skills
[2] +3 defense per level
[3] +5% velocity
>berserker's hatchet
100% chance to cast WTA
30-90% bonus to attack rating
5% mana stolen per hit
[2] +100% enhanced damage, 20% increased attack speed
[3] +1.625 max damage per level


>cathan's traps
[2] +75-100 fire damage, resist fire +25%
[3] resist lightning +25%
[4] resist cold +25%, resist poison +25%
[full] +65% faster cast rate, magic damage reduced by 7, quaternity resistances +25, +240 to attack rating, +60 to mana, +16 to cathan's trap, +10 to max fire damage per character level
>cathan's visage
cold resist +25-30%
+20-40 to mana
mana regeneration +25-45%
increased maximum mana 5-10%
[2] +2 defense per character level
[3] +5% fire skill damage
[4] -5% to enemy fire resistance
>cathan's mesh
+15-45 defense
requirements -50%
[2] attacker takes damage of 50, requirements -50%
[3] resist fire +30%
[4] +3 fire absorb
>cathan's rule
100% chance to cast WTA
+1 to fire skills
+1 to maximum fire damage per character level
[2] +50 to mana
[3] quaternity resistances +10, +1 to fire skills
[4] +15% fire skill damage, 25% chance to cast level 1 hellclap on striking
[5] +1 to magic skills, +100 maximum magic damage
>cathan's sigil
attacker takes lightning damage of 50
10-20% faster hit recovery
+0-1 to magic skills
[2] +150 to attack rating, +1 to fire skills
[3] +50% better chance of getting magic items
[4] +50% better chance of getting magic items
>cathan's seal
6% life stolen per hit
+2-6 life stolen per hit
damage reduced by 2-4
+1-5% drain skill efficacy
[2] +10 to strength
[3] +10 to dexterity
[4] +10 to vitality
[5] +1 to life drain skills


>civerb's vestment
[2] fire resist +25%
[full] +200% damage to undead, lightning resist +25%, +35 to strength, +3 to to physical skills, 100% chance to cast level 2 powerful damage on attack, +1 to Damage Range
>civerb's cudgel
100% chance to cast WTA
+1 maximum damage per character level
+17-23 to max damage
+75 to attack rating
[2] +1 to maximum damage per character level
[3] +1 to maximum damage per character level
>civerb's icon
replenish life +40-100
regenerate mana 60-120%
+1-2 to life drain skills
+1-2 to mana drain skills
+10-20 to percent drain efficacy
[2] cold resist +25%
[3] +125 defense
>civerb's ward
+15-30 defense
+15-20% increased block chance
[civerb's cudgel] poison resist +45%, +5 to life drain skills
[civerb's icon] +45 to mana, +5 to mana drain skills


>death's disguise
[2] 8 life stolen per hit, 8% life stolen per hit
[full] 100% bonus to attack rating, quaternity resistances +25, +4 to life drain skills, replenish life +125, +1 to Death's Mark, +8 max cold damage per character level
>death's touch
100% chance to cast WTA
+25-100% enhanced damage
4% life stolen per hit
4 life stolen per hit
+1-3 to Death Mastery
[2] adds 50-150 cold damage (8 second duration)
[3] 10% chance to reanimate as horror, indestructible
>death's hand
poison length reduced by 75%
poison resist 50%
+0-2 to Death Mastery
[2] 30% increased attack speed, +10 minimum damage
[3] +50% enhanced damage, indestructible
>death's guard
cannot be frozen
+20-40 defense
+0-2 to Death Mastery
[2] quaternity resistances +15
[3] 15% faster block rate, indestructible


>hsarus' defense
[2] attacker takes damage of 50
[full] cannot be frozen, lightning resist +25%, +25 to max damage, +2 to physical skills, +2 to cold skills, +2 to fire skills
>hsarus' iron fist
damage reduced by 2-12
+10-15 to strength
physical damage reduced by 1-5%
+0-1 to physical skills
[2] +2.5 defense per character level, +1 to physical skills
[3] physical damage reduced by 10%, +100% enhanced damage
>hsarus' iron stay
cold resist +20-25%
+20-30 to life
[2] +2.5 defense per character level
[3] +10% cold absorb, +15% cold skill damage
>hsarus' iron heel
20% faster run/walk
fire resist +25%
[2] +10 attack rating per character level
[3] +10% fire absorb, +15% fire skill damage


>sigon's complete steel
[2] +10% life stolen per hit, +10 life stolen per hit
[3] +100 defense, +2 to physical skills
[4] +1 to physical skills
[5] +1 to physical skills
[full] +120 max fire damage, attacker takes damage of 120, fire resist +36%, +1 to Sigon's Trituration, +3 to alchemical mastery, +35 to mana, damage reduced by 14
>sigon's visor:
+25-50 defense
+30-40 to mana
+0-2 to alchemical mastery
[6] increased maximum mana +25%, 175% poison length reduction
>sigon's shelter: 
+25-50% enhanced defense
lightning resist +30-35%
+0-2 to alchemical mastery
[2] attacker takes damage of 120
[6] -20% faster run/walk, +16 to attacker takes damage per character level
>sigon's sabot:
20% faster run/walk
cold resist +40-45%
+0-2 to alchemical mastery
[2] +150 to attack rating
[3] 50% better chance of getting magic items
[6] +0.5 doubled kick damage per character level, +35% velocity
sigon's guard: 
+1 to all skills
+20-25% increased chance to block
+0-1 to alchemical mastery
[6] +2 to all skills, +2 to damage range
sigon's wrap: 
fire resist +20-25%
+20-35 to life
+0-2 to alchemical mastery
[2] +2 defense per character level
[6] increased maximum life +25%
sigon's gage:
+20-100 to attack rating
+10-20 to strength
+0-2 to alchemical mastery
[2] 30% increased attack speed
[5] 50% enhanced damage
[6] 100% chance to cast level 1 powerful damage on attack, level 1 Steel Fist aura when equipped


>iratha's finery
[2] +100 defense
[3] 20% faster run/walk
[full] +4 defense per character level, quaternity resistances +30, max quaternity resistances +10, +15 to dexterity, +10 to iratha's cyclone armor, +3 to cyclone armor (druid only)
>iratha's coil:
lightning resist +30%
fire resist +30%
[2] +2 defense per character level
[3] +3 fire absorb, +3 lightning absorb
[4] +5 fire absorb, +5 lightning absorb
>iratha's collar:
+0-1 to motley skills
poison length reduced by 75%
poison resist +30%
[2] quaternity resistances +15, +1 to motley skills
[3] quaternity resistances +5, +1 to motley skills
[4] +2 to motley skills
>iratha's cord: 
+25-50 defense
+10-20 to minimum damage
[2] +10 to dexterity, +10 to minimum damage
[3] +5 to dexterity, +5 to minimum damage
>iratha's cuff: 
half freeze duration
cold resist +30%
[2] 20% increased attack speed
[3] +3 cold absorb
[4] +5 cold absorb


>vidala's rig
[2] +150 to attack rating, quaternity resist +8%
[3] +15 to dexterity
[full] +150-200 cold damage (2 second duration), 50% piercing, freezes target +1, +15 to dexterity, +10 to strength, +1 to cold skills, +1 to all skills, +6 to max lightning damage per character level 
>vidala's barb:
100% chance to cast WTA
1-(20-100) lightning damage
-(15-25)% to enemy lightning resistance
+10-20% increased attack speed
[2] +8 attack rating per character level, 15% increased attack speed
[3] +3 to maximum lightning damage per character level, +25% lightning skill damage
[4] 8% chance to cast level 1 vidala's entrapment on striking, 8% chance to cast level 1 vidala's entrapment on attack
>vidala's ambush
+50-100 defense
+11-17 to dexterity
+5-10% faster run/walk
[2] fire resist 24%
[3] 2.5 defense per character level
[4] 16% chance to cast level 1 vidala's entrapment on kill
vidala's fetlock: 
30% faster run/walk
+150 to maximum stamina
+0-1 to stamina drain skills
+0-1 to physical skills
+0-1 to life drain skills
[2] +5% dodge, +1 to physical skills
[3] +5% avoid, +1 to life drain skills
[4] +5% evade, +1 to stamina drain skills
>vidala's snare
cold resist 20-30%
+15-25 to life
+0-5% cold skill damage
[2] 50% better chance of getting magic items
[3] lightning resist +15%, +1 to all skills
[4] +1 to lightning skills, +1 to cold skills


>heaven's breathren
[2] heal stamina plus 50%, +2 to stamina drain skills
[3] replenish life +250, +2 to life drain skills
[full] +2 to all skills, quaternity resist +50, cannot be frozen, +5 to light radius, +25% drain skill efficacy, +1 to Call upon Guardian Angel
>haemosu's adamant:
+500 defense
+400 defense vs melee
+350 defense vs missile
requirements -20%
+75-85 to life
+1-3 to angelic mastery
>dangoon's teaching
100% chance to cast WTA
+2 to maximum damage per level
+40% increased attack speed
10% chance to cast level 50 frost nova on striking
+200-300 fire damage
+1-3 to angelic mastery
>taebaek's glory
+150-550 defense
+25-35% increased chance of blocking
lightning resist +30-40%
indestructible
30-40% faster block rate
+100 to mana
attacker takes damage of 1100-2100
+1-2 to angelic mastery
>ondal's almighty
10% chance to cast level 3 weaken on striking
24% faster hit recovery
requirements -40%
+50-150 defense
+25 to dexterity
+20 to strength
+1-2 to angelic mastery


>naj's ancient vestige
[2] +275 defense
[full] +15 to dexterity, quaternity resistances +50, +20 to strength, +100 to mana, +1 to all skills, replenish life +100, 10% faster cast rate, +7 to mana drain skills
>naj's circlet
+75-105 defense
+(25-50)-(35-150) added fire damage
12% chance to cast level 30 weather chain lightning when struck
+15-20 to strength
+5 to light radius
[naj's light plate] -(9-15)% enemy fire resistance, +9-15% fire skill damage
[naj's puzzler] +350-450 fire damage, 100% chance to cast level 1 hellclap on striking
>naj's light plate
+300 defense
requirements -60%
45-85% damage taken goes to mana
+1 to all skills
quaternity resistances +25
+65 to life
+5-10% velocity
>naj's puzzler {NOTE: This weapon intentionally does not have a WTA}
{hidden stats for the LCS to read}
+150% enhanced damage
+(6-60)-(45-450) lightning damage
30% faster cast rate
+1 to all skills
+70 to mana
+35 to energy
level 11 Teleport (169 charges)
[2] +770 max lightning damage, +9-15% lightning skill damage
[3] -(9-15)% enemy lightning resistance, 100% chance to cast level 1 thunderstrike on striking


>griswold's legacy
[2] +20 to strength
[3] +30 to dexterity
complete set bonus: +3 to all skills, +500 to attack rating, 30% faster hit recovery, +150 to life, quaternity resistances +50, +1-3 to anvil of fury
>griswold's heart: 
+500-650 defense
requirements -40%
+20-25 strength
+2 to defensive aura skills (paladin only)
socketed (3)
[3] random level 2 angelic defensive aura when equipped
>griswold's valor
+50-75% enhanced defense
quaternity resistances +5
20-30% better chance of getting magic items
requirements -40%
+17-24 cold absorb
socketed (2)
[2] +2 to offensive auras (paladin only)
[4] random level 2 angelic offensive aura when equipped
>griswold's redemption
100% chance to cast WTA
+200-240% enhanced damage
+200% damage to undead
requirements -20%
40% increased attack speed
socketed (3-4)
[2] +2 to combat skills (paladin only)
[3] +10-20 damage
[4] +20-40 damage
>griswold's honor (SHIFTING: VORTEX SHIELD/HYPERION)
65% faster block rate
20% increased chance of blocking
+108-208 defense
all resistances +45
+0-2 to angelic mastery and anamnesis type
anamnesis type 1
socketed (3)
SHIFTING:
±20+5*(anamnesis-1)% faster block rate
±20+5*(anamnesis-1)% all resists
±1*(anamnesis-2) to angelic mastery
∓16% increased requirements
anamnesis type ∓3


>bul-kathos' children
[full] +3 to all skill levels, +500 to attack rating, +250% damage to undead and demons, +450 fire damage, +250 defense, +1 to whirlwind
>bul-kathos' sacred charge (SHIFTING: COLOSSUS BLADE/SCISSORS SUWAYYAH)
100% chance to cast WTA
+200% enhanced damage
35% chance of crushing blow
quaternity resistances +20
+14 to dexterity
20% increased attack speed
knockback
+3 to frenzy (barbarian only)
anamnesis type 7
SHIFTING:
{hidden WT value swapped}
±3 to frenzy (barbarian only)
∓3 to ire
∓60% increased requirements
[2] +0-50% enhanced damage, 0-10% increased attack speed
>bul-kathos' tribal guardian (SHIFTING: MYTHICAL SWORD/SUWAYYAH)
100% chance to cast WTA
+200% enhanced damage
+1200 poison damage over 2 seconds
fire resist +50%
+42 to strength
20% increased attack speed
+3 to double swing (barbarian only)
anamnesis type 8
SHIFTING:
{hidden WT value swapped}
±10% increased attack speed
±3 to double swing (barbarian only)
∓3 to twinned laceration
∓50% increased requirements
[2] +0-50% enhanced damage, 0-10% increased attack speed


>tancred's battlegear
[2] +200 lightning damage
[3] +5% life stolen per hit, +5 life stolen per hit
[full] +1 to all skills, +5 mana per kill, +250% gold find, +100% better chance of getting magic items, slows target by 35%, quaternity resistances +75%
>tancred's skull:
+10-50% enhanced damage
+100-200 attack rating
[2] quaternity resistances +10
[4] max quaternity resistances +5, +60% enhanced damage
[5] +2 max damage per character level
>tancred's spine: 
+40-60 to life
+15-25 to strength
[2] +2 to defense per character level
[4] +15 strength, +15% maximum life
>tancred's hobnails:
+20 dexterity
heal stamina plus 25%
+0-2 to stamina drain skills
+10-20 doubled kick damage
+1 to dragon talon (assassin only)
+1-3 to hobnails
+0-2 to earth mastery
[2] +30% faster run/walk
[3] +20 to strength, +5 doubled kick damage
[4] +0.5625 doubled kick damage per character level
>tancred's crowbill:
100% chance to cast WTA
+80-120% enhanced damage
+75-225 to attack rating
[2] +35 to mana
[3] 20% increased attack speed
[4] +1 to damage range
>tancred's weird:
damage reduced by 2-10
magic damage reduced by 1-5
[2] +78% better chance of getting magic items
[3] +260 to attack rating, 10% damage reduction
[4] +1 to all skills, 25% magic resistance


>m'avina's battle hymn
[2] +20 to strength
[3] +30 to dexterity
[full] +3 to all skills, +500 to attack rating, quaternity resistances +50, +500 defense, 100% better chance of getting magic items, +1 to inner sight, +1 to slow missiles
>m'avina's true sight
+150-225 defense
replenish life +100-200
+25-45 to mana
30% increased attack speed
[2] +1 to all skills, +1 to control mastery
[3] 50% bonus to attack rating
[4] quaternity resistances +25
[5] level 1 true sight aura when equipped
>m'avina's caster (SHIFTING: GRAND MATRON BOW/HYDRA BOW)
100% chance to cast WTA
+188% enhanced damage
+40% increased attack speed
+200-450 to attack rating
+1 to bursting arrow
+1 to exploding arrow
+1 to freezing arrow
anamnesis type 9
SHIFTING:
{WTA adjustment}
[2] 342-1131 magic damage, +1 to caster arrow
[3] 10% chance to cast level 15 weather nova on striking, +1 to bursting arrow
[4] +2 to bow and crossbow skills (amazon only)
>m'avina's embrace
requirements -30%
10% chance to cast level 35 glacial spike when struck
magic damage reduced by 12-22
+4 defense per character level
+2-3 to passive magic skills (amazon only)
+350 defense
[3] +30% faster hit recovery
>m'avina's icy clutch
+45-125 defense
+60-180 cold damage (6 second duration)
+10 strength
+15 dexterity
half freeze duration
56-178% extra gold from monsters
[2] +1 to crystal mastery
[4] +131-252 cold damage (4 second duration)
[5] +20% cold skill damage, level 1 icy clutch aura when equipped
>m'avina's tenet
+50-150 defense
+20% faster run/walk
+5 to light radius
5% mana stolen per hit
5 mana stolen per kill
[4] quaternity resistances +25
[5] -(3-8)% enemy cold resistance


>milabrega's regalia
[2] +150 to attack rating, +35% better chance of getting magic items
[3] +250 to attack rating, +35% better chance of getting magic items
[full] +2 to all skills, poison resist +35%, +2 to physical skills, +2 to magic skills, +2 to stun skills, +65% better chance of getting magic items, +100% gold find, 8% life stolen per hit, 10% mana stolen per hit, +1 to invoke orb
>milabrega's diadem
+15-35 life
+15-35 mana
increased maximum life +3-8%
increased maximum mana +5-10%
[2] cold resist +40%
[3] 5% cold absorb
>milabrega's robe
damage reduced by 2-6
attacker takes damage of 120-300
[2] +100% enhanced defense
[3] damage reduced by 10%
>milabrega's orb
+25-50 defense
20-35% better chance of getting magic items
[2] +50 to life, +25 to holy shield damage
[3] +100% enhanced defense, +50% enhanced damage
>milabrega's rod
100% chance to cast level 2 powerful damage
+50-75% enhanced damage
+1 to paladin skills
+0-1 to magic skills
+1-2 to physical skills
+2 to light radius
[2] 25% increased attack speed, 25% faster cast rate
[3] 25% chance of crushing blow
[4] +8 life stolen per hit, +10 mana gained per kill


>isenhart's armory
[2] +25 strength, +25 dexterity
[3] +2 to angelic mastery, +2 to demonic mastery
complete set bonus: quaternity resistances +25, +5 life stolen per hit, 20% velocity, +30% increased chance of blocking, 175% bonus to attack rating, 5% life stolen per hit
>isenhart's lightbrand:
100% chance to cast WTA
+10-20 to minimum damage
20% increased attack speed
+1-2 to angelic mastery
+1-2 to earth mastery
[2] +10 attack rating per character level
[3] 100% enhanced damage, +10-20 to minimum damage
[4] ignores undead's physical resistance, +1 to Isenhart's Justice
>isenhart's horns: 
damage reduced by 2-6
+6-13 to dexterity
+1-2 to demonic mastery
+1-2 to blood mastery
[2] quaternity resistances +8, damage reduced by 6
[3] damage reduced by 6%, +25 to bleeding token
[4] 100% chance to cast level 1 open wounds on striking
>isenhart's case: 
magic damage reduced by 2-6
+40-140 defense
+1-2 to demonic mastery
+1-2 to Mystery Mastery
[2] +2 defense per character level, magic damage reduced by 6
[3] magic resist +16%
[4] +70-100% total defense
>isenhart's parry: 
attacker takes lightning damage of 40-140
+40-140 defense
+1-2 to angelic mastery
+1-2 to weather mastery
[2] quaternity resistances +8, 25% chance to cast level 10 weather nova when struck
[3] 25% chance to cast level 10 weather lightning when struck
[4] 700% faster block rate {that is not a typo}, 25% chance to cast level 10 weather chain lightning when struck


>sazabi's grand tribut
[2] 40% faster run/walk
[full] +1 to all skills, +6 to life drain skills, 15 life stolen per hit, quaternity resistances +30, increase maximum life 27%, +1 to grand tribute
>sazabi's mental sheath
+1 to all skills
lightning resist +15-25%
fire resist +15-25%
+100 defense
[2] +5% fire resist, +5% lightning resist
[3] +5% max fire resist, +5% max lightning resist
>sazabi's cobalt redeemer
100% chance to cast WTA
+150-175% enhanced damage
+318% damage to demons
+250-350 cold damage (2 second duration)
+15-20 dexterity
+5-10 strength
+1-2 to cold skills
[2] +10-30% cold skill damage, +318% damage to demons
[3] 100% chance to cast level 20 bitterblast on attack, 25% chance to cast level 20 bitterblast on striking
>sazabi's ghost liberator
+400 defense
+1000 attack rating against demons
+25-35 strength
+50-75 to life
[2] +5% velocity
[3] ignores demon's physical resistance


>tal rasha's wrappings
[2] replenish life +100
[3] 65% better chance of getting magic items
[4] 25% faster hit recovery
[full] {display state}
>tal rasha's lidless eye (SHIFTING: SWIRLING CRYSTAL/GHOST WAND)
20% faster cast rate
+77 to mana
+57 to life
+1-3 to fire mastery (sorceress only)
+1-3 to lightning mastery (sorceress only)
+1-3 to cold mastery (sorceress only)
+50 durability
Anamnesis Type +10-12
SHIFTING:
>Anamnesis Type +10
±12% lightning skill damage
±14% fire skill damage
∓15% enemy cold resistance
±500% increased requirements
{adjust WTA value}
>Anamnesis Type +11
±24% lightning skill damage
±21% fire skill damage
∓5% enemy cold resistance
±500% increased requirements
{adjust WTA value}
>Anamnesis Type +12
±36% lightning skill damage
±7% fire skill damage
∓10% enemy cold resistance
±500% increased requirements
{adjust WTA value}
[2] +1 to all skills
[3] -15% to enemy fire resistance
[4] -15% to enemy lightning resistance
[5] +15% to cold skill damage
>tal rasha's horadric crest
10% life stolen per hit
10% mana stolen per hit
quaternity resistances +15
+45-60 defense
+30-40 to mana
+60 to life
[2] +5-10 life on striking, +1-3 mana gained per kill
[3] +0-2 to mana drain skills, +0-2 to life drain skills
[4] +300 defense
[5] 50% chance to cast level 20 hellclap on attack, 50% chance to cast level 20 bitterblast on attack
>tal rasha's guardianship {Tal Rasha's Howling Wind}
+400 defense
requirements -60%
magic damage reduced by 15
cold resist +40%
lightning resist +40%
fire resist +40%
88% better chance of getting magic items
[2] 10% faster cast rate
[5] +150 life, quaternity resist +50
>tal rasha's fine-spun cloth {Tal Rasha's Fire-Spun Cloth}
requirements -20%
37-101% damage taken goes to mana
+30 to mana
+20 to dexterity
10-15% better chance of getting magic items
[2] +60 defense
[3] 10% faster cast rate
[5] +3 to fire skill bonus, +3 to cold skill bonus
>tal rasha's adjudication
+2 to fire skills
+2 to cold skills
+2 to lightning skills
lightning resist +33%
+(3-15)-(32-160) lightning damage
+42-48 to mana
+50 to life
+1 to transcendent suffering
[4] 10% faster cast rate, +7 to mystery mastery
[5] 50% chance to cast level 20 thunderstrike on attack, +3 to lightning skill bonus


>immortal king {need to add: +200% damage to constructs on stone crusher}
[2] +50 attack rating
[3] +100 attack rating
[4] +150 attack rating
[5] +200 attack rating
[full] +3 to all skills, +150 to life, quaternity resistances +50, magic damage reduced by 10, {display state}
>immortal king's will (SHIFTING: AVENGER GUARD/MASK)
+4 to light radius
+125 defense
37-52% extra gold from monsters
25-40% better chance of getting magic items
+2 to warcries (barbarian only)
socketed (2)
Anamnesis Type +13
SHIFTING:
±380% increased requirements
[6] 85% chance to cast level 1 immortality on death, 100% chance to cast level 1 recover on death
>immortal king's stone crusher
100% chance to cast WTA
+200% enhanced damage
+200% damage to demons
+200% damage to undead
+200% damage to constructs
40% increased attack speed
indestructible
35-40% chance of crushing blow
socketed (2)
[2] 211-397 fire damage
[3] 7-477 lightning damage
[4] 127-364 cold damage (6 second duration)
[5] 2045 poison damage over 6 seconds
[6] 500-722 magic damage
>immortal king's soul cage
+450 defense
attack rating bonus of 60%
adds 51-72 fire damage
poison resist +50%
+2 to combat skills (barbarian only)
[2] 25% faster hit recovery
[3] cold resist +40%
[4] fire resist +40%
[5] lightning resist +40%
[6] +50% enhanced defense
immortal king's detail:
+36 defense
lightning resist +31%
fire resist +28%
+25 strength
[2] +105 defense
[3] +25% faster hit recovery
[4] +100% enhanced defense
[5] damage reduced by 20%
[6] +2 to masteries (barbarian only)
>immortal king's forge
+65-85 defense
12% chance to cast level 4 crystal charged bolt when struck
+20 to dexterity
+20 to strength
[2] 25% increased attack speed, +10% quaternity skill damage
[3] +120 defense
[4] 10% life stolen per hit, +10 to drain skill efficacy
[5] 10% mana stolen per hit, +10 to stun skill efficacy
[6] freezes target +2, -10% enemy quaternity resistances
>immortal king's pillar
+75-100 defense
40% faster run/walk
+110-165 to attack rating
+44 to life
[2] 25% better chance of getting magic items
[3] +2 to combat skills (barbarian only)
[4] +160 defense
[5] half freeze duration


>sander's folly
[2] +150 defense
[3] +375 attack rating
[full] +2 to all skills, 4% life stolen per hit, +50 to mana, 75% better chance of getting magic items, +2 to life drain skills, +2 to raise folly, +25 to drain skill efficacy
>sander's paragon {McAuley's Paragon}
attacker takes damage of +8 per character level
35-45% better chance of getting magic items
[4] +2 to physical skills
>sander's superstition {McAuley's Superstition}
100% chance to cast WTA
+75% enhanced damage
20% faster cast rate
+25 to mana
8% mana stolen per hit
3-8 mana gained per kill
+2 to mana drain skills
+25-75 cold damage (2 second duration)
+5 to max cold damage per character level
[4] +2 to cold skills
>sander's taboo {McAuley's Taboo}
180-220 poison damage over 3 seconds
+20-25 defense
+40 to life
20% increased attack speed
[4] +2 to poison skills
>sander's riprap {McAuley's Riprap}
40% faster run/walk
+100-200 to attack rating
+10-15 to dexterity
+5-10 to strength
[4] +2 to stamina drain skills, +0.25 doubled kick damage per character level




[CURRENTLY BEING WORKED ON]



[NOT YET ADDED]





>cleglaw's brace
[2] +50 defense, +5 to fury
[full] +100 defense, 35% chance of crushing blow, 6% mana stolen per hit, 20% increased attack speed, +1 to cleglaw's form, +7 to animalistic mastery, level 1 cleglaw form aura when equipped, +50% total defense
>cleglaw's tooth
100% chance to cast WTA
50% enhanced damage
50% deadly strike
30-125% bonus to attack rating
2 set items: +2.25 to maximum damage per level
3 set items: 30% increased attack speed
>cleglaw's pincers
slows target by 25%
knockback
[2] +10 attack rating per character level
[3] slows target by 10%
>cleglaw's claw
poison length reduced by 75%
+17-47 defense
+0-10% poison skill damage
[2] quaternity resistances +25, +100 defense
[3] -100 monster defense per hit
{everything is in except for the skills which are still just werewolf and might clones}
{need to check what happens if I use SC}

















>aldur's watchtower
[2] 150% bonus to attack rating
[3] 50% better chance of getting magic items
[full] +3 to druid skill levels, +350% enhanced damage, 10% mana stolen per hit, quaternity resistances +50, +550 defense, +150 to mana, level 1 aldur's power aura when equipped
>aldur's stony gaze (SHIFTING: HUNTER'S GUISE)
(+90 defense
25% faster hit recovery
regenerate mana 170%
cold resist +40-50%
socketed (2)
+5 to light radius)
OR (SHIFTING: WAR HAT) {flippy is the same as a war hat, but the inventory graphics are that of a hunter's guise with the horns cut off}
(-40 defense, cold resist -40-50%, -5 to light radius, socketed (2), 700% increased requirements)
[2] +15 to energy, +3% faster cast rate
[3] +15 to energy, +3% faster cast rate
[4] +15 to energy, +15% energy
>aldur's advance
indestructible
40% faster run/walk
+180 maximum stamina
25% damage taken goes to mana
heal stamina plus +32%
+50 to life
fire resist +40-50%
[2] +15 to dexterity, 5% increased attack speed
[3] +15 to dexterity, 5% increased attack speed
[4] +15 to dexterity, +15% dexterity
>aldur's deception
+300 defense
requirements -50%
lightning resist +40-50%
+15 to dexterity
+20 to strength
+1 to druid skill levels
+1 to stun skills
+1 to poison skills
socketed (2)
[2] +15 to vitality, +1 to cold skills
[3] +15 to vitality, +1 to fire skills
[4] +15 to vitality, +15% vitality
aldur's rhythm: 
100% chance to cast WTA
+200% damage to demons
adds 120-186 damage
adds 500-750 lightning damage
30% increased attack speed
10% life stolen per hit
5% mana stolen per hit
+1-3 to life drain skills
+1-3 to mana drain skills
socketed (2-3)
[2] +15 to strength, +2 to life drain skills
[3] +15 to strength, +2 to mana drain skills
[4] +15 to strength, +15% strength




>the disciple
[2] +300 defense, +1 to all skills
[3] +660 poison damage over 3 seconds, +1 to physical skills
[4] +25 to strength, +1 to all skills
[5] +1 to lightning skills, +1 to cold skills
[full] +2 to all skills, quaternity resistances +50, +100 to mana, +25% poison skill damage, +11 to Control Mastery, +1 to The Ritual
>telling of beads
+1 to all skills
poison resist +35-50%
cold resist +18-24%
attacker takes damage of 400-500
+1 to fire skills
+1-2 to mystery mastery
>laying of hands
+25 defense
20% increased attack speed
10% chance to cast level 3-25 holy bolt on striking
+350% damage to demons
fire resist +50%
+1 to life drain skills
+1-2 to angelic mastery
>dark adherent
+305-415 defense
fire resist +24-30%
25% chance to cast level 3-25 nova when struck
+880-1040 poison damage over 2 seconds
+1 to poison skills
+1-3 to Demonic Mastery
>rite of passage
+25 defense
cannot be frozen
+15-25 maximum stamina
+15-25% drain skill efficacy
+1 to mana drain skills
+1-2 to blood mastery
>credendum
+50 defense
quaternity resistances +15
+15 strength
+15 dexterity
+1 to motley skills
+1-2 to death mastery



>hwanin's majesty
[2] +100 defense, +200 attack rating
[3] +200 defense, +400 attack rating
[4] +1 to sunny day, +1 to rainy day
[full] +2 to all skills, 20% life stolen per hit, +20 life stolen per hit, quaternity resistances +30, +3 to lightning skills, +3 to cold skills, +15% cold skill damage, +20% lightning skill damage
>hwanin's splendor
+100% enhanced defense
magic damage reduced by 10-16
cold resist +37%
replenish life +200
+1-2 to life drain skills
+1-3 to weather mastery
>hwanin's justice
100% chance to cast WTA
+200% enhanced damage
+50-250 lightning damage
40% increased attack speed
+330 to attack rating
indestructible
10% chance to cast level 20-40 ice blast on striking
+15-25% lightning skill damage
+1-3 to weather mastery
>hwanin's refuge
+200 defense
10% chance to cast level 3 static field when struck
poison resist +27%
+100 to life
+1-3 to weather mastery
>hwanin's blessing
+1.5 defense per level
prevent monster heal
36% damage taken goes to mana
+33-333 lightning damage
-1-5% enemy lightning resistance
+1-5 to weather mastery





>natalya's odium
[2] magic damage reduced by 20
[3] +400 defense
[full] +3 all skills, +300 defense, 14% life stolen per hit, 14% mana stolen per hit, +1 to mage killer, quaternity resistances +50, damage reduced by 30%, {fade state; need to make sure this doesn't interfere with burst of speed/fade toggling}, 14 life stolen per hit, 14 mana stolen per hit
>natalya's totem
+135-175 defense
quaternity resistances +10-20
+20-30 to dexterity
+10-20 to strength
magic damage reduced by 7
[4] +10 to strength, +10 to dexterity
>natalya's mark (SHIFTING: SCISSORS SUWAYYAH/LEGEND SPIKE)
100% chance to cast WTA
+200% enhanced damage
+200% damage to undead
+200% damage to demons
+1200-1700 fire damage
+1050 cold damage (4 second duration)
ignores target's defense
40% increased attack speed
anamnesis type
SHIFTING:
{weapon type stats swap}
+80% increased requirements
[4] +10% quaternity skill damage, -10% enemy quaternity resistances
>natalya's shadow
+150-225 defense
+100 to life
poison length reduced by 175%
poison resist +55%
+2 to shadow disciplines (assassin only)
socketed (1-3)
>natalya's soul
+75-125 defense
+40% faster run/walk
heal stamina plus 25%
cold resist +15-25%
lightning resist +15-25%
+0-2 to stamina drain skills
[2] +20 doubled kick damage
[3] +10 doubled kick damage
[4] +10 doubled kick damage


>orphan's call
[2] +55 to life
[3] attacker takes damage of 500
[full] +10 dexterity, +20 strength, +55 to life, +200 defense, 80% better chance of getting magic items, +2 to all skills, +1 to heed call
>guillaume's face
+120% enhanced defense
30% faster hit recovery
15% deadly strike
35% chance of crushing blow
+15 to strength
>whitstan's guard
+175% enhanced defense
half freeze duration
40% faster block rate
+55% increased chance of blocking
+5 to light radius
+10-20 to holy shield damage {pseudostat}
>magnus' skin
+50% enhanced defense
20% increased attack speed
+250 to attack rating
+3 to light radius
fire resist +25%
>wilhelm's pride
+75% enhanced defense
5% life stolen per hit
5% mana stolen per hit
+1 to life drain skills
+1 to mana drain skills
cold resist +20%


>trang-oul's avatar
[2] +18 to vampiric fire ball, regenerate mana 150%
[3] +13 to vampiric fire wall, regenerate mana 150%
[4] +10 to vampiric meteor, regenerate mana 150%
[5] 20% life stolen per hit, +20 life stolen per hit
[full] +3 to all skills, +3 to life drain skills, +3 to fire mastery, quaternity resistances +50, +200 defense, +100 to mana, turn into improved vampire (casting speed is identical to the necromancer)
>trang-oul's guise
25% faster hit recovery
replenish life +500
+80-100 defense
+150 to mana
attacker takes damage of 500
>trang-oul's scales
+150% enhanced defense
requirements -40%
40% faster run/walk
+400 defense vs missiles
+2 to summoning skills (necromancer only)
[3] lightning resist +50%
[5] damage reduced by 25%
>trang-oul's wings (SHIFTING: CANTOR TROPHY)
+125 defense
+30% increased chance of blocking
poison resist +40%
fire resist +38-45%
+15 to dexterity
+25 to strength
+2 to poison and bone skills (necromancer only)
OR (SHIFTING: GRIM SHIELD)
(+125 defense, poison resist +40%, fire resist +38-45%, +15 to dexterity, +25 to strength
+2 to magic skills, +2 to poison skills, +2 to physical skills)
[3] -25% to enemy poison resistance
[4] replenish life +150
>trang-oul's girth:
+75-100 defense
requirements -40%
cannot be frozen
replenish life +50
+25-50 to mana
+30 maximum stamina
+66 to life
+25-50% to drain skill efficacy
[3] cold resist +40%
>trang-oul's claws:
+20% faster cast rate
cold resist +30%
+30 defense
+25% poison skill damage
+2 to curses (necromancer only)



>infernal tools 
[2] +25 mana, +160 poison damage over 3 seconds
[full] +20% poison skill damage, 100% chance to cast level 1 open wounds, +1 to all skills, +2 to poison skills, +2 to life drain skills, +2 to magic skills, +1 to infernal creation, 200% increased attack rating
>infernal cranium
20-65% damage taken goes to mana
quaternity resistances +10-15
+1-3 to demonic mastery
[2] +2 defense per character level, +25 to bleeding token
[3] quaternity resistances +10, 100% chance to cast level 1 bleeding when hit
>infernal sign
+25-40 defense
+20-35 to life
+10-20 to mana
+1-3 to demonic mastery
[2] poison resist +45%, 6% mana stolen per hit
[3] half freeze duration, +8 to blood mastery
>infernal torch
100% chance to cast WTA
+1 to necromancer skill levels
+1-3 to demonic mastery
+1 to minimum damage per character level
+100% damage to undead
[2] +10 attack rating per character level, +6 mana stolen per hit
[3] +13 to max magic damage per character level, 100% chance to cast level 1 bleeding on striking

{this set is almost done, but infernal creation still isn't made; not sure which demon I should have it summon}









>cow king's leathers {haven't tested yet since it can only spawn in the cow level}
[2] poison resist +25%, +3 to physical skills
[full] poison resist +25%, 25% chance to cast level 5 static field when struck, +35 to strength, 30% increased attack speed, 100% better chance of getting magic items, 100% extra gold from monsters, +3 to stamina drain skills, 4% chance to reanimate as hell bovine, +5 to animalistic mastery
>cow king's horns
+75-100 defense
half freeze duration
attacker takes damage of 200-300
+1-2 to Animalistic Mastery
+1-2 to Mana Drain Skills
35-75% damage taken goes to mana
>cow king's hide
+60-120% enhanced defense
18% chance to cast level 30 chain lightning when struck
25% chance to cast level 30 scintillating shell when struck
quaternity resistances +18-24
+30-40 to life
+1-3 to Animalistic Mastery
+0-1 to Lightning Skills
>cow king's hooves
+95-105 defense
+125-135 fire damage
+20-25 to dexterity
25% better chance of getting magic items
+0-2 to Animalistic Mastery
+0-2 to Stamina Drain Skills
30% faster run/walk
[2] +100 to maximum stamina, +10 to percent drain skill efficacy
[3] +0.40625 to doubled kick damage per character level



